|
471 |
P1575D
Divisible by Twenty-Five
|
0 / 0 |
(无) |
|
465 |
P1575J
Jeopardy of Dropped Balls
|
0 / 0 |
(无) |
|
451 |
P1578J
Just Kingdom
|
0 / 0 |
(无) |
|
450 |
P1578K
Kingdom of Islands
|
0 / 0 |
(无) |
|
441 |
P1579F
Array Stabilization (AND version)
|
0 / 0 |
(无) |
|
439 |
P1580A
Portal
|
0 / 0 |
(无) |
|
438 |
P1580B
Mathematics Curriculum
|
0 / 0 |
(无) |
|
437 |
P1580C
Train Maintenance
|
0 / 0 |
(无) |
|
436 |
P1580D
Subsequence
|
0 / 0 |
(无) |
|
435 |
P1580E
Railway Construction
|
0 / 0 |
(无) |
|
429 |
P1582C
Grandma Capa Knits a Scarf
|
0 / 0 |
(无) |
|
425 |
P1582F2
Korney Korneevich and XOR (hard version)
|
0 / 0 |
(无) |
|
388 |
P1593D2
Half of Same
|
0 / 0 |
(无) |
|
387 |
P1593E
Gardener and Tree
|
0 / 0 |
(无) |
|
382 |
P1594C
Make Them Equal
|
0 / 0 |
(无) |
|
379 |
P1594E2
Rubik's Cube Coloring (hard version)
|
0 / 0 |
(无) |
|
377 |
P1598A
Computer Game
|
0 / 0 |
(无) |
|
376 |
P1598B
Groups
|
0 / 0 |
(无) |
|
373 |
P1598E
Staircases
|
0 / 0 |
(无) |
|
372 |
P1598F
RBS
|
0 / 0 |
(无) |
|
364 |
P1599G
Shortest path
|
0 / 0 |
(无) |
|
361 |
P1599J
Bob's Beautiful Array
|
0 / 0 |
(无) |
|
359 |
P1600F
Party Organization
|
0 / 0 |
(无) |
|
339 |
P1605C
Dominant Character
|
0 / 0 |
(无) |
|
332 |
P1606D
Red-Blue Matrix
|
0 / 0 |
(无) |
|
330 |
P1606F
Tree Queries
|
0 / 0 |
(无) |
|
327 |
P1607C
Minimum Extraction
|
0 / 0 |
(无) |
|
324 |
P1607F
Robot on the Board 2
|
0 / 0 |
(无) |
|
302 |
P1610E
AmShZ and G.O.A.T.
|
0 / 0 |
(无) |
|
289 |
P1612A
Distance
|
0 / 0 |
(无) |
|
285 |
P1612E
Messages
|
0 / 0 |
(无) |
|
284 |
P1612F
Armor and Weapons
|
0 / 0 |
(无) |
|
276 |
P1614A
Divan and a Store
|
0 / 0 |
(无) |
|
268 |
P1615C
Menorah
|
0 / 0 |
(无) |
|
260 |
P1616C
Representative Edges
|
0 / 0 |
(无) |
|
258 |
P1616E
Lexicographically Small Enough
|
0 / 0 |
(无) |
|
257 |
P1616F
Tricolor Triangles
|
0 / 0 |
(无) |
|
253 |
P1617B
GCD Problem
|
0 / 0 |
(无) |
|
236 |
P1619F
Let's Play the Hat?
|
0 / 0 |
(无) |
|
234 |
P1619H
Permutation and Queries
|
0 / 0 |
(无) |
|
231 |
P1620C
BA-String
|
0 / 0 |
(无) |
|
230 |
P1620D
Exact Change
|
0 / 0 |
(无) |
|
215 |
P1622C
Set or Decrease
|
0 / 0 |
(无) |
|
213 |
P1622E
Math Test
|
0 / 0 |
(无) |
|
211 |
P1623A
Robot Cleaner
|
0 / 0 |
(无) |
|
210 |
P1623B
Game on Ranges
|
0 / 0 |
(无) |
|
202 |
P1624E
Masha-forgetful
|
0 / 0 |
(无) |
|
198 |
P1625B
Elementary Particles
|
0 / 0 |
(无) |
|
195 |
P1625E1
Cats on the Upgrade (easy version)
|
0 / 0 |
(无) |
|
190 |
P1626D
Martial Arts Tournament
|
0 / 0 |
(无) |
|
184 |
P1627D
Not Adding
|
0 / 0 |
(无) |
|
174 |
P1629A
Download More RAM
|
0 / 0 |
(无) |
|
162 |
P1632C
Strange Test
|
0 / 0 |
(无) |
|
158 |
P1633A
Div
|
0 / 0 |
(无) |
|
156 |
P1633C
Kill the Monster
|
0 / 0 |
(无) |
|
147 |
P1634F
Fibonacci Additions
|
0 / 0 |
(无) |
|
140 |
P1637A
Sorting Parts
|
0 / 0 |
(无) |
|
139 |
P1637B
MEX and Array
|
0 / 0 |
(无) |
|
136 |
P1637E
Best Pair
|
0 / 0 |
(无) |
|
128 |
P1638E
Colorful Operations
|
0 / 0 |
(无) |
|
127 |
P1638F
Two Posters
|
0 / 0 |
(无) |
|
115 |
P1641A
Great Sequence
|
0 / 0 |
(无) |
|
113 |
P1641C
Anonymity Is Important
|
0 / 0 |
(无) |
|
112 |
P1641D
Two Arrays
|
0 / 0 |
(无) |
|
106 |
P1644B
Anti-Fibonacci Permutation
|
0 / 0 |
(无) |
|
105 |
P1644C
Increase Subarray Sums
|
0 / 0 |
(无) |
|
103 |
P1644E
Expand the Path
|
0 / 0 |
(无) |
|
100 |
P1646B
Quality vs Quantity
|
0 / 0 |
(无) |
|
99 |
P1646C
Factorials and Powers of Two
|
0 / 0 |
(无) |
|
97 |
P1646E
Power Board
|
0 / 0 |
(无) |
|
94 |
P1647B
Madoka and the Elegant Gift
|
0 / 0 |
(无) |
|
88 |
P1648B
Integral Array
|
0 / 0 |
(无) |
|
78 |
P1650D
Twist the Permutation
|
0 / 0 |
(无) |
|
72 |
P1651C
Fault-tolerant Network
|
0 / 0 |
(无) |
|
70 |
P1651E
Sum of Matchings
|
0 / 0 |
(无) |
|
69 |
P1651F
Tower Defense
|
0 / 0 |
(无) |
|
68 |
P1654A
Maximum Cake Tastiness
|
0 / 0 |
(无) |
|
64 |
P1654E
Arithmetic Operations
|
0 / 0 |
(无) |
|
51 |
P1657A
Integer Moves
|
0 / 0 |
(无) |
|
48 |
P1657D
For Gamers
|
0 / 0 |
(无) |
|
41 |
P1658D2
388535 (Hard Version)
|
0 / 0 |
(无) |
|
39 |
P1658F
Juju and Binary String
|
0 / 0 |
(无) |
|
3539 |
P1659E
AND-MEX Walk
|
0 / 0 |
(无) |
|
35 |
P1660D
Maximum Product Strikes Back
|
0 / 0 |
(无) |
|
34 |
P1660E
Matrix and Shifts
|
0 / 0 |
(无) |
|
33 |
P1660F1
Promising String (easy version)
|
0 / 0 |
(无) |
|
30 |
P1661B
Getting Zero
|
0 / 0 |
(无) |
|
27 |
P1661E
Narrow Components
|
0 / 0 |
(无) |
|
13 |
P1665E
MinimizOR
|
0 / 0 |
(无) |
|
10 |
P1666C
Connect the Points
|
0 / 0 |
(无) |
|
4 |
P1666I
Interactive Treasure Hunt
|
0 / 0 |
(无) |
|
7693 |
P1667A
Make it Increasing
|
0 / 0 |
(无) |
|
7752 |
P1670B
Dorms War
|
0 / 0 |
(无) |
|
7750 |
P1670D
Very Suspicious
|
0 / 0 |
(无) |
|
7746 |
P1671B
Consecutive Points Segment
|
0 / 0 |
(无) |
|
7745 |
P1671C
Dolce Vita
|
0 / 0 |
(无) |
|
7744 |
P1671D
Insert a Progression
|
0 / 0 |
(无) |
|
7742 |
P1671F
Permutation Counting
|
0 / 0 |
(无) |
|
7730 |
P1673B
A Perfectly Balanced String?
|
0 / 0 |
(无) |
|
7729 |
P1673C
Palindrome Basis
|
0 / 0 |
(无) |