|
1930 |
P1294F Three Paths on a Tree
|
0 / 0 |
(无) |
|
1918 |
P1296E2 String Coloring (hard version)
|
0 / 0 |
(无) |
|
1897 |
P1301D Time to Run
|
0 / 0 |
(无) |
|
1873 |
P1304E 1-Trees and Queries
|
0 / 0 |
(无) |
|
1846 |
P1311D Three Integers
|
0 / 0 |
(无) |
|
1824 |
P1316D Nash Matrix
|
0 / 0 |
(无) |
|
1819 |
P1320C World of Darkraft: Battle for Azathoth
|
0 / 0 |
(无) |
|
1692 |
P1344B Monopole Magnets
|
0 / 0 |
(无) |
|
1680 |
P1346F Dune II: Battle For Arrakis
|
0 / 0 |
(无) |
|
1669 |
P1349B Orac and Medians
|
0 / 0 |
(无) |
|
1668 |
P1349C Orac and Game of Life
|
0 / 0 |
(无) |
|
1642 |
P1354C2 Not So Simple Polygon Embedding
|
0 / 0 |
(无) |
|
1594 |
P1359D Yet Another Yet Another Task
|
0 / 0 |
(无) |
|
1593 |
P1359E Modular Stability
|
0 / 0 |
(无) |
|
1570 |
P1363E Tree Shuffling
|
0 / 0 |
(无) |
|
1553 |
P1366D Two Divisors
|
0 / 0 |
(无) |
|
1524 |
P1370D Odd-Even Subsequence
|
0 / 0 |
(无) |
|
1482 |
P1379C Choosing flowers
|
0 / 0 |
(无) |
|
1474 |
P1380D Berserk And Fireball
|
0 / 0 |
(无) |
|
1449 |
P1385E Directing Edges
|
0 / 0 |
(无) |
|
1436 |
P1388D Captain Flint and Treasure
|
0 / 0 |
(无) |
|
1424 |
P1391D 505
|
0 / 0 |
(无) |
|
1381 |
P1399E1 Weights Division (easy version)
|
0 / 0 |
(无) |
|
1339 |
P1408D Searchlights
|
0 / 0 |
(无) |
|
1311 |
P1415D XOR-gun
|
0 / 0 |
(无) |
|
1307 |
P1416B Make Them Equal
|
0 / 0 |
(无) |
|
1306 |
P1416C XOR Inverse
|
0 / 0 |
(无) |
|
1240 |
P1426F Number of Subsequences
|
0 / 0 |
(无) |
|
1237 |
P1427C The Hard Work of Paparazzi
|
0 / 0 |
(无) |
|
1236 |
P1427D Unshuffling a Deck
|
0 / 0 |
(无) |
|
1211 |
P1431E Chess Match
|
0 / 0 |
(无) |
|
1182 |
P1438C Engineer Artem
|
0 / 0 |
(无) |
|
1130 |
P1451E1 Bitwise Queries (Easy Version)
|
0 / 0 |
(无) |
|
1110 |
P1454E Number of Simple Paths
|
0 / 0 |
(无) |
|
1099 |
P1458B Glass Half Spilled
|
0 / 0 |
(无) |
|
976 |
P1481D AB Graph
|
0 / 0 |
(无) |
|
948 |
P1487E Cheap Dinner
|
0 / 0 |
(无) |
|
912 |
P1493C K-beautiful Strings
|
0 / 0 |
(无) |
|
844 |
P1506F Triangular Paths
|
0 / 0 |
(无) |
|
843 |
P1506G Maximize the Remaining String
|
0 / 0 |
(无) |
|
805 |
P1513D GCD and MST
|
0 / 0 |
(无) |
|
799 |
P1514D Cut and Stick
|
0 / 0 |
(无) |
|
759 |
P1521C Nastia and a Hidden Permutation
|
0 / 0 |
(无) |
|
746 |
P1525C Robot Collisions
|
0 / 0 |
(无) |
|
671 |
P1536D Omkar and Medians
|
0 / 0 |
(无) |
|
592 |
P1551E Fixed Points
|
0 / 0 |
(无) |
|
546 |
P1558C Bottom-Tier Reversals
|
0 / 0 |
(无) |
|
514 |
P1566E Buds Re-hanging
|
0 / 0 |
(无) |
|
507 |
P1567D Expression Evaluation Error
|
0 / 0 |
(无) |
|
493 |
P1571F Kotlinforces
|
0 / 0 |
(无) |
|
477 |
P1574D The Strongest Build
|
0 / 0 |
(无) |
|
427 |
P1582E Pchelyonok and Segments
|
0 / 0 |
(无) |
|
412 |
P1584D Guess the Permutation
|
0 / 0 |
(无) |
|
368 |
P1599C Bubble Strike
|
0 / 0 |
(无) |
|
303 |
P1610D Not Quite Lee
|
0 / 0 |
(无) |
|
285 |
P1612E Messages
|
0 / 0 |
(无) |
|
278 |
P1613E Crazy Robot
|
0 / 0 |
(无) |
|
259 |
P1616D Keep the Average High
|
0 / 0 |
(无) |
|
243 |
P1618F Reverse
|
0 / 0 |
(无) |
|
236 |
P1619F Let's Play the Hat?
|
0 / 0 |
(无) |
|
235 |
P1619G Unusual Minesweeper
|
0 / 0 |
(无) |
|
230 |
P1620D Exact Change
|
0 / 0 |
(无) |
|
214 |
P1622D Shuffle
|
0 / 0 |
(无) |
|
202 |
P1624E Masha-forgetful
|
0 / 0 |
(无) |
|
201 |
P1624F Interacdive Problem
|
0 / 0 |
(无) |
|
161 |
P1632D New Year Concert
|
0 / 0 |
(无) |
|
149 |
P1634D Finding Zero
|
0 / 0 |
(无) |
|
129 |
P1638D Big Brush
|
0 / 0 |
(无) |
|
114 |
P1641B Repetitions Decoding
|
0 / 0 |
(无) |
|
98 |
P1646D Weight the Tree
|
0 / 0 |
(无) |
|
48 |
P1657D For Gamers
|
0 / 0 |
(无) |
|
14 |
P1665D GCD Guess
|
0 / 0 |
(无) |
|
7736 |
P1672F1 Array Shuffling
|
0 / 0 |
(无) |
|
7721 |
P1674E Breaking the Wall
|
0 / 0 |
(无) |
|
7719 |
P1674G Remove Directed Edges
|
0 / 0 |
(无) |
|
7771 |
P1680E Moving Chips
|
0 / 0 |
(无) |
|
7861 |
P1685B Linguistics
|
0 / 0 |
(无) |
|
7834 |
P1690G Count the Trains
|
0 / 0 |
(无) |
|
7932 |
P1696E Placing Jinas
|
0 / 0 |
(无) |
|
7903 |
P1702G2 Passable Paths (hard version)
|
0 / 0 |
(无) |
|
7975 |
P1712D Empty Graph
|
0 / 0 |
(无) |
|
7956 |
P1716C Robot in a Hallway
|
0 / 0 |
(无) |
|
7955 |
P1716D Chip Move
|
0 / 0 |
(无) |
|
8033 |
P1725C Circular Mirror
|
0 / 0 |
(无) |
|
8018 |
P1726D Edge Split
|
0 / 0 |
(无) |
|
8180 |
P1744F MEX vs MED
|
0 / 0 |
7 |
|
8143 |
P1753C Wish I Knew How to Sort
|
0 / 0 |
7 |
|
8243 |
P1763C Another Array Problem
|
0 / 0 |
7 |
|
8106 |
P1764D Doremy's Pegging Game
|
0 / 0 |
7 |
|
8208 |
P1772F Copy of a Copy of a Copy
|
0 / 0 |
7 |
|
8372 |
P1841D Pairs of Segments
|
0 / 0 |
7 |
|
8530 |
P1862G The Great Equalizer
|
0 / 0 |
7 |
|
8531 |
P1862G The Great Equalizer
|
0 / 0 |
7 |
|
8477 |
P1867E1 Salyg1n and Array (simple version)
|
0 / 0 |
7 |
|
8478 |
P1867E1 Salyg1n and Array (simple version)
|
0 / 0 |
7 |
|
8442 |
P1872G Replace With Product
|
0 / 0 |
7 |
|
8714 |
P1900D Small GCD
|
0 / 0 |
7 |
|
8694 |
P1903E Geo Game
|
0 / 0 |
7 |
|
8674 |
P1906F Maximize The Value
|
0 / 0 |
7 |
|
8654 |
P1910F Build Railway Stations
|
0 / 0 |
7 |